Stale() constructor¶
Defined in
Type: StaleReactiveUI.Extensions
Assembly: ReactiveUI.Extensions.dll
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Overloads¶
- 1.
public Stale() - 2.
public Stale(T? update)
1. Overload¶
public Stale()
Summary: Initializes a new instance of the Stale struct representing a stale signal.
2. Overload¶
public Stale(T? update)
Summary: Initializes a new instance of the Stale struct representing a value update.
Parameters
| Name | Type | Description |
|---|---|---|
update | T? | The update value. |